Factsheet

Developer:
Dogmelon Games
Based in Perth, WA, Australia

Release date:
2019

Platforms:
XBox One
Steam

Website:
http://www.baronthegame.com

Regular Price:
-

Description

The dawn of aviation. A battle for control of the skies.
Baron:Fur is Going to Fly is a game of aerial combat that lets you take your cute, furry(*) animal to the skies in a flimsy WW1-era biplane. Arm your aircraft with ludicrous weapons to smash up your friends in this local multiplayer game. Up to 8 players can take to the sky on the one screen (you might need a longer couch).

So put on your goggles, strap in -- things are about to get wild.

(*) animals may also contain feathers, scales, or just skin.

History

Dan was experimenting with a new engine, which would let us develop 2D games much faster, making heavy use of a scripting language.

To teach Ant how to use this engine, they decided to spend a day working together on a small project. They decided to make a simple game 'Baron', loosely based on a game they had made many years earlier.

After just a single day, the game was already fun. They couldn't resist spending a bit more time on it, putting in some simple graphics, and making it even more fun. After about a week of this, the game was fun enough that they decided it should be a small, 3 month project, that they could get out on Steam.

It was during this time that Dogmelon sent some basic sketches to their artist, and got some fantastic art back. On the strength of this, they showed the game to Microsoft and became approved developers in the ID@Xbox program. At this point they realised they would need to lift the quality-level and development time for the game. Over time they added characters, voices, songs, more aircraft, and so on, as the game grew into a full, quality console game. Development time grew from three months to two years.

During this time, Dogmelon Games has shown the game locally at various PlayupPerth events, then publically at the Perth Games Festival, and more recently at PAX East, Boston.

Thus far, the game has been well-received by the target audience: people who play local couch/party games.

Features

  • Up to 8 players on a single screen.
  • Cartoon-style graphics with cute animals flying the aircraft.
  • 13 preposterous Special Weapons including Freeze Rays, Flamethrowers, and a ludicrous Rocket Ram
  • Natural physics give surprising amount of depth to the gameplay.
  • Original old-time soundtrack, with sing-along tunes.
  • Cooperative Team games or All-on-all carnage.
  • Single-Player Challenges.

Videos

Trailer YouTube

Sample Gameplay YouTube


Images

download all screenshots & photos as .zip (32MB)
colour-photo-duck.png
screen1.png
screen11.png
screen5.png
screen9.png
screen7.png
colour-photo-cat.png
colour-photo-bear.png
screen6.png
screen4.png
screen12.png
screen3.png
colour-photo-pig.png
colour-photo-bilby.png
screen2.png
screen10.png
screen8.png
colour-photo-mouse.png
colour-photo-snake.png
colour-photo-dog.png

logo


Selected Articles

  • "a 2D dogfighting game with some ludicrous weaponry"
    - Nick Ballantyne, Gamecloud Playup14
  • "This is definitely a must-have for anyone who enjoys party games"
    - Oscar Ventura, DownRightUpLeft.com
  • "for a little party game, Baron hits the mark"
    - Nick Ballantyne, Gamecloud Playup13
  • "As if a game about animals flying planes wasn’t outlandish enough, the weapon selections are next level unorthodox...Baron excels in the way of easy to learn gameplay"
    - Brandon Duncan, HandsomePhantom.com
  • "I watched the trailer for Baron and laughed out loud at it and decided that I had to try it...keep this one on the top of your list!"
    - George Kneibert, Alpha Nerds Guild


About Dogmelon Games

Boilerplate
Dogmelon is a games development company based in Perth, Western Australia. We've been developing games since 2001. Our Solitaire and Mahjong games are known and loved all around the world. We are currently working on a game for XBox and Steam.

More information
More information on Dogmelon Games, our logo & relevant media are available here.


Baron: Fur is Gonna Fly Credits

Anthony Wiese
Business & Development, Dogmelon Games

Daniel Fletcher
Business & Development, Dogmelon Games

Tom Garden
Artist, Tom Garden Art

Sean Lillico
Music, Songwriting


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks